LAS VEGAS, NV – July 5, 2011 – Petroglyph® today opened the doors to its eagerly anticipated free-to-play Multiplayer Online Battle Arena (MOBA) game, Rise of Immortals™, for an open beta test, commencing the final phase of testing and development before the game’s release in the coming weeks.
Rise of Immortals, an online, free-to-play PC game that expands on the hit MOBA genre with new, innovative features, is now open to anyone who is interested in getting a sneak peek at the game as it moves toward commercial launch this summer. Anyone interested in participating in the open beta test can register at https://registration...m/Registration/, and will be immediately invited to download the game and start playing.
In addition, Petroglyph also announced today that anyone who participates in the open beta test will receive 1,000 Petroglyph Coins at commercial launch (worth over $10), and an exclusive Immortal skin. The Immortal skin, a dazzling gold version of the robot-suited Psychozen, named “The King of Bling,” will be available exclusively for open beta testers to enjoy both during the open beta, and as a complementary add-on to their account at launch.

“Petroglyph, with the help of thousands of our fans, has been testing the game in a closed beta for several months now. We're finally ready to show the game to the world as we polish it for launch,” said Steve Wetherill, executive producer of Rise of Immortals for Petroglyph. “Beta players will see ground-breaking features that we’ve added to the game and which are new to the MOBA genre. From player versus environment maps to character persistence, we’re confident that both MOBA newcomers and MOBA fans will find Rise of Immortals to be a fantastic new game.”
Rise of Immortals is a free-to-play, micro-transaction-based online game that will be available via direct download. The game features the popular action-strategy gameplay of traditional MOBA games, but adds enhanced socialization features, along with persistent character progression – a first for the MOBA genre. In addition, Rise of Immortals features a social hub where players can show off their enhanced Immortals, chat, emote, browse leaderboards, shop, manage friend and guild lists and more. Players also have the option of taking their Immortals through cooperative Player versus Environment (PvE) scenarios to learn the game, try out new abilities, and earn persistent experience before jumping into Player versus Player (PvP) matches online.
Features of Rise of Immortals:
· Free-to-play
· 12 unique Immortals at launch with additional Immortals released on a regular basis
· Persistent per-Immortal level progression and skill trees
· Persistent artifacts for stat enhancements
· Player versus Environment instances with collectable items
· Player versus Player instances with up to 5v5 multiplayer
· Persistent experience and leveling in both PvP and PvE instances
· Account and Immortal statistics tracking
· Player hub instances for socialization
· Collectible pets for combat and vanity (post-launch feature)
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The NDA has been lifted! Feel free to chat about the game and post gameplay videos and screenshots. It is still a beta phase though, so expect some bugs and continued balance issues!
If I participated in the closed beta, do I get both the skin for Lazarus, 'Metal God', and Psychozen's 'The King of Bling'?
Yes, both of these skins are exclusive to their respective beta phases and have them after launch as well.
Will new Immortals be added to the game during Open Beta?
We more Immortals lined up for launch and beyond and would love to test these during the open beta. There's more to come!
I saw something about a GameReplays tournament. When does this begin?
GameReplays is sponsoring a tournament that is to begin on July 17. Watch for details here and at GameReplays soon!


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