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Gobyon's Newb Lord Trovoc Guide First attempt guide

#1 User is offline   Gobyon 

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Posted 11 December 2011 - 06:28 PM



^Spotlight (HIGHLY RECCOMEND WATCHING - EVEN IF YOU DON'T PLAN TO PLAY TROVOC)

NOTE: This guide is for all levels under 18, anything over uses a new item build due to the CDR on his Disciplines. And that is my secret property.

Aight, here's my very cherry newbish Trovoc guide

Posted Image



1. Description of Trovoc
Spoiler


2. Skills
Spoiler


3. Items
Spoiler



4. Disciplines
Spoiler



5. Artifacts
Spoiler


EDIT: Playing +21 Trovoc, and let me tell you, things CHANGE.

This post has been edited by Gobyon: 31 January 2012 - 08:56 AM

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#2 User is offline   Tear 

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Posted 11 December 2011 - 06:39 PM

Ive been wanting to try Trovoc but personally he seems useless to me late game. He's good for defending you with his wind blow and his ultimate. Other then that I don't like him. But I think I'm going to buy him tonight an try him out after reading this topic. Thanks for he information on Trovoc hopefully I won't be disappointed.
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#3 User is offline   Gobyon 

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Posted 11 December 2011 - 07:20 PM

Reserved

December 13, 2011 - Added some pictures to make it prettier :D, also some fixed error grammaticals.

January 1, 2012 - Fixed the Trovoc Spotlight

January 5, 2012 - Realized +21 Trovoc is very different that what solo queue random Trovoc is.

January 30, 2012 - Trovoc has been level 50 for a while now, and I would just like to point out something. This guide is ONLY for levels 18 and under. Anything over is drastically changed - and I'm deciding whether I should release that or not.

January 31, 2012 - Just some small format changes.

This post has been edited by Gobyon: 31 January 2012 - 08:52 AM

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#4 User is offline   Gobyon 

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Posted 11 December 2011 - 07:21 PM

View PostArmor, on 11 December 2011 - 06:39 PM, said:

Ive been wanting to try Trovoc but personally he seems useless to me late game. He's good for defending you with his wind blow and his ultimate. Other then that I don't like him. But I think I'm going to buy him tonight an try him out after reading this topic. Thanks for he information on Trovoc hopefully I won't be disappointed.


Oh sure - and I might be updating the guide depending on what happens in the oncoming months ;)

Hope to see you in game and gl! :D
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#5 User is offline   Tear 

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Posted 11 December 2011 - 11:39 PM

Been playing Trovoc he is a odd immOrtal to play with but I like him :)
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#6 User is offline   aradoness 

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Posted 12 December 2011 - 04:40 PM

^_^ you are fantastic. Thank you so much for taking the time to write this out for us. These guides are priceless to me! :-D
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#7 User is offline   Heroic 

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Posted 12 December 2011 - 07:11 PM

View Postaradoness, on 12 December 2011 - 04:40 PM, said:

^_^ you are fantastic. Thank you so much for taking the time to write this out for us. These guides are priceless to me! :-D



Don't mind this person she jsut spamin the forum's ;)


still nice job , now i know more methiod to counter act him , and use him as an ally... *Eat dragon wings*
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#8 User is offline   instantkarma08 

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Posted 14 December 2011 - 07:03 AM

I respectfully disagree with some of your item suggestions. First and foremost Trovoc is more deadly if you can reduce his ability cool downs. I like to get wind runner boots, ( I can't remember the name of it) and the wand that reduces ability cool down and gives magic penetration. Then for tankly-ness I also like to get the pendant that gives armor, magic resistance, hp, mana (even tho he is mana less) and ability cooldown reduction. With these 3 items, trovocs spells deal more damage and it takes about 45% off of the cool down time.

I then like to tank trovoc out, in whatever way best counters the other team.

I also disagree with your leveling order, gust of wind is more useful than bite early on. I don't know how many times I have saved myself or others with gust of wind, its great crowd control and gives trovoc some much needed range. It's very hard to get close enough to attack people with his bite.

But just my thoughts on the topic, not saying TC is wrong, this is just my play style
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#9 User is offline   Gobyon 

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Posted 14 December 2011 - 07:51 AM

View Postinstantkarma08, on 14 December 2011 - 07:03 AM, said:

I respectfully disagree with some of your item suggestions. First and foremost Trovoc is more deadly if you can reduce his ability cool downs. I like to get wind runner boots, ( I can't remember the name of it) and the wand that reduces ability cool down and gives magic penetration. Then for tankly-ness I also like to get the pendant that gives armor, magic resistance, hp, mana (even tho he is mana less) and ability cooldown reduction. With these 3 items, trovocs spells deal more damage and it takes about 45% off of the cool down time.

I then like to tank trovoc out, in whatever way best counters the other team.

I also disagree with your leveling order, gust of wind is more useful than bite early on. I don't know how many times I have saved myself or others with gust of wind, its great crowd control and gives trovoc some much needed range. It's very hard to get close enough to attack people with his bite.

But just my thoughts on the topic, not saying TC is wrong, this is just my play style


Glad I got some feedback. The cooldown items are there, but the wand is just after the tank items. And you can get a point in gust first rather than bite if you want the utility, but quickly running up to someone and biting them stops them from casting any spells on you (which annoys them to no end :D), which is why I like it so much. Logically gust is better, but emotionally I LOVE THAT GUSHY SOUND! :D

I will disagree with your disagree of my leveling order. That bite is a great last hitter for those running away that are too fast to stay in your fire long enough. But hey, I'm not telling you how to play, just how I do.

Hope to see you on the battlefield!

Love,

Gobyon
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#10 User is offline   GenericMale01 

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Posted 18 December 2011 - 07:19 PM

View Postinstantkarma08, on 14 December 2011 - 07:03 AM, said:

I respectfully disagree with some of your item suggestions. First and foremost Trovoc is more deadly if you can reduce his ability cool downs. I like to get wind runner boots, ( I can't remember the name of it) and the wand that reduces ability cool down and gives magic penetration. Then for tankly-ness I also like to get the pendant that gives armor, magic resistance, hp, mana (even tho he is mana less) and ability cooldown reduction. With these 3 items, trovocs spells deal more damage and it takes about 45% off of the cool down time.

I then like to tank trovoc out, in whatever way best counters the other team.

I also disagree with your leveling order, gust of wind is more useful than bite early on. I don't know how many times I have saved myself or others with gust of wind, its great crowd control and gives trovoc some much needed range. It's very hard to get close enough to attack people with his bite.

But just my thoughts on the topic, not saying TC is wrong, this is just my play style


The pendant that gives armour, magic resistance, HP, mana and CDR is the twin soul amulet and truthfully, I don't think it would be that useful. First of all, after persistent level 20, the more you pump armour and MR, the more free CDR you'll get. Until then you can use CDR boots and the wand but you don't need the extra 5% CDR because it caps at 40% CDR, so it's wasted and so the mana and CDR of the twin soul are wasted and there are better things you can get. I suppose it's up to you which you want to max first between gust and bite but personally I take 1 level of gust at level 2 and then start alternately levelling fire and bite. The damage on gust is not as much but what you really want is the push.
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#11 User is offline   deaconfrost 

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Posted 20 December 2011 - 09:49 AM

I read most of the posts, and me as a 2500 rating Trovoc player have something to say. People, read carefully please. Q is a 300dmg aoe instant dmg nuke. How is that low damage ? I even sometimes leave E with no points untill lvl 7-8 simply because I control my lane, farm 100% of it and harass like a god. You can't do that with E. And yes, I netted many more kills using this tactic. E is the utility for me. It's for the silence and not finisher. A melee range skill is not a finisher, a ranged one is. And again IT"S AOE, so it's not rly 300 dmg, it can be 1500. If you level E over Q in ANY situation you are hurting your dmg output by alot till lategame, and that's a fact. I find it nearly impossible to lose a game. Actually I lost 2 so far due to leavers. Won a 2v5 and 3v5 yesterday and I mean... people left from the start. Trovoc is really strong. And please... just build him pure tank, not that gold per 10 item or the CDR wand. It's a waste. You need to think ahead and have nice positioning with him, no need for CDR other than boots. He is all about position and soaking dmg.

P.S. Me personally I think his ult is overpowered :)
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#12 User is offline   Gobyon 

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Posted 20 December 2011 - 05:07 PM

View Postdeaconfrost, on 20 December 2011 - 09:49 AM, said:

I read most of the posts, and me as a 2500 rating Trovoc player have something to say. People, read carefully please. Q is a 300dmg aoe instant dmg nuke. How is that low damage ? I even sometimes leave E with no points untill lvl 7-8 simply because I control my lane, farm 100% of it and harass like a god. You can't do that with E. And yes, I netted many more kills using this tactic. E is the utility for me. It's for the silence and not finisher. A melee range skill is not a finisher, a ranged one is. And again IT"S AOE, so it's not rly 300 dmg, it can be 1500. If you level E over Q in ANY situation you are hurting your dmg output by alot till lategame, and that's a fact. I find it nearly impossible to lose a game. Actually I lost 2 so far due to leavers. Won a 2v5 and 3v5 yesterday and I mean... people left from the start. Trovoc is really strong. And please... just build him pure tank, not that gold per 10 item or the CDR wand. It's a waste. You need to think ahead and have nice positioning with him, no need for CDR other than boots. He is all about position and soaking dmg.

P.S. Me personally I think his ult is overpowered :)


I really don't care about rating, it's just superfluous knowledge that has too many variables involved in it to

make an accurate statement. However, you do have some very valid points. Just a couple games ago, my friend maxed

out his Q before his E, and you're right, it can be a VERY powerful tool, especially with that amazing range (he

was able to kill a low health enemy teleporting back at their turret while never being having a scratch laid on

him). But at the same time, you must be careful with such a skill. I can't tell you how many times I've been saved

by an enemy Trovoc because they decided to push me away from their team. It's a very hazardous skill if used

prematurely, and in some situations you can't use it at all in entire team fights because it'll put your team at a

disadvantage. You can't go wrong with E. Either you're gaining gold from a creep, or damaging and silencing an enemy

immortal.



This is a Newbie guide, designed for people that are new to Lord Trovoc, or even the game. It's meant to reduce

stupid mistakes they make while still developing them into great players. That's where you take over. If you can

create a guide for advanced players that'll detail everything that you've learned and show all the different paths

and directions you can take with Trovoc, then together we'll have created a guide that takes you from greenhorn to

pro. If you're willing to do that, I'll make a link to it at the end of my guide.

Love,

Gobyon
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#13 User is offline   deaconfrost 

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Posted 20 December 2011 - 05:37 PM

Thanks for understanding. This is really something small I wanted to point out. Seems rating doesnt mean that much yet in ROI. I have over 90% win rate with Trovoc if that matters :) And about the advanced stuff I used to be a junky about the smallest of smallest of details. So deep that I've spent nights of making complicated mathematical charts about almost all variables in the game so I can determine optimal build for given situation :D Crazy stuff. So... what I mean is, if you sometimes go hardcore on an immortal Im familiar with I will gladly give you a hand. Peace.

This post has been edited by deaconfrost: 20 December 2011 - 05:48 PM

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#14 User is offline   Gobyon 

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Posted 20 December 2011 - 07:19 PM

View Postdeaconfrost, on 20 December 2011 - 05:37 PM, said:

Thanks for understanding. This is really something small I wanted to point out. Seems rating doesnt mean that much yet in ROI. I have over 90% win rate with Trovoc if that matters :) And about the advanced stuff I used to be a junky about the smallest of smallest of details. So deep that I've spent nights of making complicated mathematical charts about almost all variables in the game so I can determine optimal build for given situation :D Crazy stuff. So... what I mean is, if you sometimes go hardcore on an immortal Im familiar with I will gladly give you a hand. Peace.


Nice - good to know a mathcrafter is at hand. And if you do make that guide, go ahead and send me the link - I'd be interested to learn more. Maybe we can even play a game later on :)
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#15 User is offline   deaconfrost 

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Posted 20 December 2011 - 09:33 PM

I forgot to add that I did all those brainstorming for different game. I'm playing ROI for 2 weeks now I think and loving it :) If I keep it like that I might write something.
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#16 User is offline   King Of Immortals 

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Posted 22 December 2011 - 10:03 AM

i dont like trov like that but it is a immortal i will like to try out 1 day and i just get my taili level 50 looking for a new 1 may try he out today :lol:

https://www.youtube.c...e&v=bMpqLfNcplo

This post has been edited by King Of Immortals: 22 December 2011 - 10:03 AM

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#17 User is offline   lilpips 

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Posted 24 December 2011 - 07:46 PM

Hey Gobby. First of all, PLUSHIIIEEEE!

Great guide; thanks for all of the hard work.

Regarding skills: I tend to agree with Deacon regarding Q vs. E. Unless you are steamrolling the other team, Q is generally a better pick. It is absolutely fantastic for harassing. You can hold a tough lane with your awesome farming ability and Q harassment (even against lane stinkers like Vez and Neth).

Regarding items: I like your items; I just build him differently. I generally play Trov as complete support. I'm there to help everyone else get the kills, and push lanes like no tomorrow. I'm also there to completely change a group fight with R. I generally am not the focus of too many attacks. If I am the focus, I also will gladly sacrifice myself to save another teammate. This basically means 1 or 2 less tanky items, and always getting a rank 1 dirk (for the ministun) after windrunners boots (which IMHO are essential for pushing lanes and helping out any teammate without too much downtime in between lanes). After Windrunners, Dirk, and Torpid's Wand (always essential), then I just build to counter the biggest threats on the other side.

Just my opinion. He's a fun character; definitely a change of pace from most of the others!
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#18 User is offline   Gobyon 

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Posted 24 December 2011 - 08:37 PM

View Postlilpips, on 24 December 2011 - 07:46 PM, said:

Hey Gobby. First of all, PLUSHIIIEEEE!

Great guide; thanks for all of the hard work.

Regarding skills: I tend to agree with Deacon regarding Q vs. E. Unless you are steamrolling the other team, Q is generally a better pick. It is absolutely fantastic for harassing. You can hold a tough lane with your awesome farming ability and Q harassment (even against lane stinkers like Vez and Neth).

Regarding items: I like your items; I just build him differently. I generally play Trov as complete support. I'm there to help everyone else get the kills, and push lanes like no tomorrow. I'm also there to completely change a group fight with R. I generally am not the focus of too many attacks. If I am the focus, I also will gladly sacrifice myself to save another teammate. This basically means 1 or 2 less tanky items, and always getting a rank 1 dirk (for the ministun) after windrunners boots (which IMHO are essential for pushing lanes and helping out any teammate without too much downtime in between lanes). After Windrunners, Dirk, and Torpid's Wand (always essential), then I just build to counter the biggest threats on the other side.

Just my opinion. He's a fun character; definitely a change of pace from most of the others!


Hey thanks for the review and tips! Hope to see you in game, and hopefully on my side ;)

Love,

Gobyon
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#19 User is offline   M3di 

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Posted 14 January 2012 - 08:53 AM

Well, this is quite an interesting entry, because I am playing a 50 Trovoc by myself.

I think, well played, it is quite a useful immortal - my favourite so far.

But I play Trovoc more offensive. I fully skilled each ability except the ultimate; there I only took the 15 secs of cooldown.

My Items are:

1.) Penmen Reflector (one of the best items I know for Trovoc :blink:)
2.) Ring of (can't find the item o.O; it's the one adding armor/magic resistance and critical strike avoidance)
3.) Bloodstone Pendant OR "Scroll" (can't find it either; adding magic restance instead of bloodstone's armor; decreasing enemy's life steal and spirit vamp and adds health) -> the choice depends on what you face in a match; more magic based or physical based enemies. I prefer Bloodstone; simple because it's adding more health and health regen)
4.) Bear Skin Boots (300 health, 6 health regen and 20 movement speed; nice for tanking ;) )
5.) Blade of Randarz (can be exchanged for some defensive stuff though; normally not necessary)
6.) Assassin's Dirk (attack dmg, armor pen & for me the most important stat: stun :)) )

Due to artifacts and skilltree I have a standard cooldown reduction of 20,23%. It raises through skilltree up to 30% through adding armor and magic resistance.
I put most of my points in the Champion tree (27 pts), a few in the defense tree (2 pts) and the rest in the offensive tree (21 pts).
Through the offensive tree my abilities get a huge damage bonus and due to the fact that Trovoc needs no mana he's able to skip every mana-refering skill. This means: 12% physical ability damage increase; 6% ability cooldown.
Crippling Fire deals on stage 5: 117 damage/ half a second; Baneful Bite 476 instant damage.
The combination of first deacreasing the enemy's armor through W, then silencing and dealing damage by E and preventing him from fleeing through R is a nice combo. Q is useful when fully upgraded to deal "the last hit"; or simply rescue your precious dragon a** from being caught by other immortals ;)

In endgame this items grant around 208 attack damage (with potion), 40 armor (37 w/o potion), 23 magic resistance (with bloodstone; w/o potion) and ~30% cooldown reduction & a truelly very nice health regen of 24,95 (I did not skill the health regen stuff in the skilltree due to the fact it is much to less to be taken into account) with ~3500 HP (with potion).
The new update made some more cooldown reduction unnecessary.

I start with 10,5 armor and 8,15 magic resistance (skilltree + artifacts). Additionally a movement speed of 119,34 (skilltree).

Hmm, this would be it so far...:huh:

greets

This post has been edited by M3di: 14 January 2012 - 09:06 AM

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#20 User is offline   Gobyon 

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Posted 14 January 2012 - 04:03 PM

View PostM3di, on 14 January 2012 - 08:53 AM, said:

Well, this is quite an interesting entry, because I am playing a 50 Trovoc by myself.

I think, well played, it is quite a useful immortal - my favourite so far.

But I play Trovoc more offensive. I fully skilled each ability except the ultimate; there I only took the 15 secs of cooldown.

My Items are:

1.) Penmen Reflector (one of the best items I know for Trovoc :blink:)
2.) Ring of (can't find the item o.O; it's the one adding armor/magic resistance and critical strike avoidance)
3.) Bloodstone Pendant OR "Scroll" (can't find it either; adding magic restance instead of bloodstone's armor; decreasing enemy's life steal and spirit vamp and adds health) -> the choice depends on what you face in a match; more magic based or physical based enemies. I prefer Bloodstone; simple because it's adding more health and health regen)
4.) Bear Skin Boots (300 health, 6 health regen and 20 movement speed; nice for tanking ;) )
5.) Blade of Randarz (can be exchanged for some defensive stuff though; normally not necessary)
6.) Assassin's Dirk (attack dmg, armor pen & for me the most important stat: stun :)) )

Due to artifacts and skilltree I have a standard cooldown reduction of 20,23%. It raises through skilltree up to 30% through adding armor and magic resistance.
I put most of my points in the Champion tree (27 pts), a few in the defense tree (2 pts) and the rest in the offensive tree (21 pts).
Through the offensive tree my abilities get a huge damage bonus and due to the fact that Trovoc needs no mana he's able to skip every mana-refering skill. This means: 12% physical ability damage increase; 6% ability cooldown.
Crippling Fire deals on stage 5: 117 damage/ half a second; Baneful Bite 476 instant damage.
The combination of first deacreasing the enemy's armor through W, then silencing and dealing damage by E and preventing him from fleeing through R is a nice combo. Q is useful when fully upgraded to deal "the last hit"; or simply rescue your precious dragon a** from being caught by other immortals ;)

In endgame this items grant around 208 attack damage (with potion), 40 armor (37 w/o potion), 23 magic resistance (with bloodstone; w/o potion) and ~30% cooldown reduction & a truelly very nice health regen of 24,95 (I did not skill the health regen stuff in the skilltree due to the fact it is much to less to be taken into account) with ~3500 HP (with potion).
The new update made some more cooldown reduction unnecessary.

I start with 10,5 armor and 8,15 magic resistance (skilltree + artifacts). Additionally a movement speed of 119,34 (skilltree).

Hmm, this would be it so far...:huh:

greets


This is very close to my current build (almost level 40), although I prefer the tanky-debuff Trovoc.

Good Job,

Love,

Gobyon
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