Guide made by Kaerthos
"Azcadelia at your service..."
Azcadelia is a very powerful AoE damage dealer, as much as Vezin, but she has the advantage of a very easy mana income, while Vezin lacks on that. Comparing Azcadelia with Vezin, they both have very powerful AoE abilities which can kill creep waves instantly, they both have silence abilities, their Ultimate abilities can stun, and their Signature ability has an Immune to damage effect.
Index:
- Azcadelia Abilities
Builds:
- Full Carry Azcadelia Build - PvE
- Semi-Carry Tank Azcadelia Build - PvP
- Full Tank Azcadelia Build - PvP
- Azcadelia Strategies
- Changelog and Patch Notes on Azcadelia
*Note: Click on link to jump to the desired section.
Skills and Abilities:
Before starting with Skills and Abilities:
Text in Blue represents Magical Damage
Q: Shadelings
[*Note: Shadelings ability on rest.]
[*Note: Shadelings ability activated.]
Ability Icon:
Type: Pet / AoE Damage
Range: Your attack range to send the Shadelings, and 500 units for them to come back to you.
Radius: 95 Units
Casting Time: Instant
Cost: 65 / 90 / 115 / 140 / 165 Mana
Cooldown:
- Ability without any boost: 20 seconds
- Ability with 1/2 on boost: 18 seconds
- Ability with 2/2 on boost: 16 seconds
Shadeling Explosion Damage:
- Ability without any boost: 25 / 45 / 75 / 110 / 145 Magical Damage
- Ability with 1/2 on boost: 30 / 50 / 85 / 120 / 165 Magical Damage
- Ability with 2/2 on boost: 30 / 55 / 90 / 130 / 170 Magical Damage
Damage of the Shadelings per Level:
- Level 1 -> 6 Magical Damage
- Level 2 -> 9 Magical Damage
- Level 3 -> 12 Magical Damage
- Level 4 -> 15 Magical Damage
- Level 5 -> 18 Magical Damage
- Level 6 -> 22 Magical Damage
- Level 7 -> 26 Magical Damage
- Level 8 -> 30 Magical Damage
- Level 9 -> 34 Magical Damage
- Level 10 -> 38 Magical Damage
- Level 11 -> 42 Magical Damage
- Level 12 -> 47 Magical Damage
- Level 13 -> 52 Magical Damage
- Level 14 -> 57 Magical Damage
- Level 15 -> 62 Magical Damage
- Level 16 -> 67 Magical Damage
- Level 17 -> 73 Magical Damage
- Level 18 -> 80 Magical Damage
- Level 19 -> 87 Magical Damage
- Level 20 -> 95 Magical Damage
This ability has 2 components, Innate and Active:
Innate: The mechanic of this ability consists in sending one Shadeling for each auto-attack performed, the Shadeling will target the same enemy you have auto-attacked.
You have a max of 3 Shadelings, and when one of them is sent to attack, the targeted enemy will be chased and attacked by them, but the Shadelings will stop attacking their target if:
- The Shadeling receives a total of 3 direct hits (DoT damage not included), and so it will die.
- Azcadelia moves 500 units away from the attacking Shadeling, in this case Shadeling will not die, but will be teleported back to his owner.
- Active component of this ability is activated. Let's check it.
Active: This component is performed when activating the ability (Putting it on Cooldown), the alive Shadelings will be sacrificed in order to cause an explosion in an area of 95 units, dealing AoE damage to enemies within that range.
*Note: With the March 16, 2012 Update, this ability has been boosted, and it's no longer necessary to unlock it to get the Shadelings, they will spawn even the ability being locked. This way, unlocking this ability to Level 1 only gives the Active component as a bonus.
W: Fear Thy Shadow
Ability Icon:
Type: Enemy Unit
Casting Time: 0.25 seconds
Cooldown: 25 / 22 / 19 / 16 / 13 seconds
Duration: 5 seconds
Silence Time: 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds
Shadelings Revived: 1 / 1 / 2 / 2 / 3 Shadelings
Range:
- Ability without any boost: 185 Units
- Ability with 1/2 on boost: 195 Units
- Ability with 2/2 on boost: 205 Units
Cost:
- Ability without any boost: 80 / 120 / 140 / 160 / 180 Mana
- Ability with 1/2 on boost: 72 / 108 / 126 / 144 / 162 Mana
- Ability with 2/2 on boost: 64 / 96 / 112 / 160 / 144 Mana
This ability's most important mechanic is that when it's casted on an Enemy Immortal, all the alive Shadelings will be teleported instantly to the target, and will start attacking it regardless your movement or Q Passive component usage.
But we have to have in mind that Shadelings will attack the enemy only for 5 seconds, and passed that time, they will be teleported back to their owner, this will cause you to get aggro from the Creeps, and the Shadelings are still able to die.
The other mechanic of this ability consists in when it's activated, it also applies "Silence" effect for 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds, and due to its very short casting time, it's performed almost instantly, giving you advantage over a lot of Immortals. Note* (Complete information found in: Azcadelia Vs. Other Immortals section)
E: Umbral Veil
Ability Icon:
Type: Self Buff
Range: Self
Radius: 100 units
Casting Time: Instant
Duration: 2 seconds
Cost:
- Ability without any boost: 65 / 85 / 105 / 125 / 145
- Ability with 1/2 on boost: 58.5 / 76.5 / 94.5 / 112.5 / 130.5
- Ability with 2/2 on boost: 52 / 68 / 84 / 100 / 116
Cooldown: 18 / 17 / 16 / 15 / 14 seconds
Damage: ( Damage per Tick -> Total Damage )
- Ability without any boost: 25 -> 100 / 40 -> 160 / 55 -> 200 / 70 -> 280 / 85 -> 340 Magical Damage
- Ability with 1/2 on boost: 29 -> 116 / 44 -> 176 / 63 -> 252 / 78 -> 312 / 97 -> 388 Magical Damage
- Ability with 2/2 on boost: 29 -> 116 / 48 -> 192 / 67 -> 268 / 86 -> 344 / 105 -> 420 Magical Damage
Other: Recovers mana for 20% of damage dealt per tick. Azcadelia also becomes untargetable for the ability duration, but she is unable to attack or cast abilities.
Let me introduce this ability, it's your main mana refill, after Level 2 of this Ability, by dealing full damage to 3 units, it will refill most of your mana.
But that is only half of its use, the second use consists in while its activated, any debuff your Immortal is affected with, will be removed, also within the ability duration, it will cancel any in-flight missiles, the ones casted on you.
R: Web of Shadow - Ultimate Ability
Ability Icon:
Type: Enemy Units
Range: 350 Units
Casting Time: 0.5 seconds
Cost: 200 / 250 / 300 Mana
Duration: 4 / 5 / 6 seconds
Cooldown:
- Ability without any boost: 130 seconds
- Ability with 1/2 on boost: 120 seconds
- Ability with 2/2 on boost: 110 seconds
Bonus Damage of Shadelings: 30 / 40 / 50%
Reduced Movement & Attack Speed: -30 / -35 / -40%
Reduced Movement & Attack Speed % depreciating per second:
- Ability without any boost: 8% depreciating per second
- Ability with 1/2 on boost: 6% depreciating per second
- Ability with 2/2 on boost: 4% depreciating per second
When used, this ability applies Immobilize effect which makes them unable to move anywhere (Tatiana Cleanse can disable that debuff, also Kyrie and Tzai are able to escape easily as well), and Enfeebled effect, which decreases the affected enemy Movement Speed and Attack Speed by -30 / -35 / -40% depending on the Ability Level, this turns a simple Ultimate into an extremely good Team Fight initiation ability. Also its a life saver if you get ganked. And as well it's an excellent ability to stop the enemy from escaping, applying them the effects mentioned above, giving a very high chance for you or your team to get a kill before he succeeds escaping.
D: Abyssal Queen - Signature Ability
Ability Icon:
Type: Pet Summon
Range: 250 Units
Aura Radius: 150 Units
Casting Time: 0.6 seconds
Cost: 325 Mana
Cooldown: 300 seconds
Duration: 20 seconds
Abyssal Queen Attack Damage: 150 magic damage
Other: The summoned pet is invulnerable, attacks enemies autonomously, applies Vis Toxin.
Vis Toxin:
- Applied by Abyssal Queen each 2 seconds
- Deals 20 magical damage each 0.5 seconds
- Stacks up to 5 times
- Lasts 4 seconds
- Max damage of the ability: 4800 magical damage (Considering enemy is near the Abyssal Queen her entire duration)
It's also an excellent Team Fight initiator, as the pet is invulnerable and applies AoE DoT, the enemy team most of the times are forced to fall back or in worse cases, in a dead enemy team.
In addition the Vis Toxin affected Immortals will get a debuff which decreases their Movement Speed by 20%.
Also the pet has a very large range and can chase the enemy very far away from the summoner Azcadelia. *Important note: Abyssal Queen, even with her huge range, still can be teleported back to her owner because of range limit, and as well, if the summoner Azcadelia dies within the Signature Ability duration, Abyssal Queen will follow you and will turn into dust as well, so use it wisely.
Azcadelia Spotlight:
Azcadelia Spotlight Link
This post has been edited by Zanger: 17 March 2012 - 11:08 AM



Promote to Article











