Immortal Attributes

Everything from offensive melee and magic abilities to defensive, is determined when fighting other players. The Immortal you choose should reflect highly on the type of player you like to be, as well as your current ability level.
The following attributes display alongside other statistics when select them in the character creation menu, will help you to decide which Immortal to begin with:
Attack Damage Type
While some Immortals attack with mystical energies and arcane magics, others rely purely on their brute force or razor sharp weapons of war to dispatch foes. Immortals that specialise in direct damage with their main attacks often use the Physical Damage type, while those that rely more on subtle spell slinging tend to use the Magic damage type.
Ability Damage Type
As is the case with attack damage, some Immortals wield eldrich abilities to maim their foes with their mystical might while others prefer to employ skilled menuvers with blade or claw, doing Magic damage and Physical damage respectively.
Offensive Capability
Highly offensive capable Immortals can surprise you and take you down fast, even by themselves if the situation is right (and you are not paying attention). There are four main offensive levels for Immortals; Low, Medium, High, and Instant Death... just kidding. Last is Very High.
Defensive Capability
Opposite of the offensive front, can you Immortal withstand dozens of slugs from Balak's gun, or powerful magic from Vezin's deathly fingers without so much as a scratch? Immortals are ranked in four main defensive levels; Low, Medium, High, and Very High.
Difficulty
There are three main difficulties for Immortals; Beginner, Intermediate, and Skilled. Generally the more interaction required with your team, such as for support roles like Nysuss or Balak, the higher skill will be required.